BOX FORT is a cheerful 3D platformer for young players and their families.

You are a cardboard kid with a box buddy flapping over your shoulder, and the backyard is your whole world. Hop across lawns and box stacks, gather your cardboard recruits, swim the pond, climb a snowy mountain and get your tape back from THE GIANT.

  • Five levels: THE FIRST FORT, THE HOSE, OVER THE FENCE, SNOW MOUNTAIN and THE POND
  • Weather that changes while you play: sun, rain, storms, snow, blizzards and dust. Rain makes cardboard soggy (tape the planks before they tear) and a blizzard freezes the pond into ice floes you can hop across
  • Gentle by design: no drowning, nothing scary, kind words from your buddy when things go wrong
  • Your buddy helps: he tells you what's coming next
  • Stars, stickers and tape rolls to collect, and a score for each level
  • Settings: three difficulties, graphics quality, music and sound volume
  • Plays in English, Spanish and Catalan

Controls

  • Arrow keys or A / D: move
  • SPACE: jump (hold for a higher jump; tap to swim)
  • SHIFT: action (fly the jetpack)
  • E: use a tape roll on a soggy plank
  • TAB: pause

Click the game once so it can hear the keyboard. Best on a desktop browser.

BOX FORT is still growing, and feedback is very welcome.

Credits

Made by jolvedgames with Unity.

  • Corgi Engine, TopDown Engine, Feel, MMTools: More Mountains
  • The cardboard kids and the Giant Army: VLADISLAV CHUMAK
  • POLYGON Town, Farm, Generic, Apocalypse and Apocalypse Wasteland: Synty Studios
  • Cardboard Box: WeanWind
  • Stylized Water 3, Stylized Grass: Staggart Creations
  • RayFire for Unity (the ice floes): RayFire Studios
  • Underwater life deluxe (fish, weed, stones): janpec
  • Ultimate Kart Racing (the rubber duck): BIG FRAMEWORKS
  • Bird Flocks (the crows): Unluck Software
  • Heroic Swimming: Animation Bandit
  • Epic Toon FX: Archanor VFX
  • GUI Pro - Casual Game: Layer Lab (LilitaOne font, SIL Open Font License)
  • Dialogue System for Unity: Pixel Crushers
  • Music: Ultimate Game Music Collection, John Leonard French
  • Footsteps: Footsteps - Essentials, NoxSound
  • Sounds: Sonniss #GameAudioGDC 2026 (Cinematic Sound Design, 344 Audio, InMotionAudio, CB Sounddesign, Epic Stock Media, Sonik Sound Library, Just Sound Effects, Alexander Kopeikin)

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